java state 状态设计模式

  网上有很多java设计模式之state状态模式的教程,今天小编为大家提供的是一位java从业者的一些经验。state借口有四个状态类,分别是create、start、end和destroy。
  State接口代码
  package org.javaer.code.pattern.state;

  import java.util.ArrayList;
  import java.util.List;

  public interface State {
  List commands = new ArrayList();
  public void handle();
  }

  Create状态类代码
  package org.javaer.code.pattern.state;

  public class Create implements State {

  public Create() {
  commands.add(this);
  }
  @Override
  public void handle() {
  execute(this);
  }

  public void execute(State command){
  System.out.println(“create”);
  commands.get(commands.indexOf(this)+1).handle();
  }
  }

  Start状态类代码
  package org.javaer.code.pattern.state;

  public class Start implements State{

  public Start() {
  commands.add(this);
  }
  @Override
  public void handle() {
  execute(this);
  }

  public void execute(State command){
  System.out.println(“start”);
  commands.get(commands.indexOf(this)+1).handle();
  }
  }

  End状态类代码
  package org.javaer.code.pattern.state;

  public class End implements State {

  public End() {
  commands.add(this);
  }
  @Override
  public void handle() {
  execute(this);
  }

  public void execute(State command){
  System.out.println(“end”);
  commands.get(commands.indexOf(this)+1).handle();
  }
  }

  Destroy状态类代码
  package org.javaer.code.pattern.state;

  public class Destroy implements State {

  public Destroy() {
  commands.add(this);
  }
  @Override
  public void handle() {
  execute(this);
  }

  public void execute(State command){
  System.out.println(“destory”);
  //我这里加了这一句,就是想让它循环的转换状态,就会导致内存溢出
  commands.get(commands.indexOf(this)>=commands.size()-1?0:commands.indexOf(this)+1).handle();
  }
  }

  测试类Main代码
  package org.javaer.code.pattern.state;

  public class Main {
  @SuppressWarnings(“unused”)
  public static void main(String[] args) {
  State state1 = new Create();
  State state2 = new Start();
  State state3 = new End();
  State state4 = new Destroy();
  state1.handle();
  }
  }
 
  输出:
  create
  start
  end
  destory
  create
  start
  end
  destory
  create
  start
  end
  destory

  Exception in thread “main” java.lang.StackOverflowError
  at sun.nio.cs.UTF_8.updatePositions(Unknown Source)
  at sun.nio.cs.UTF_8$Encoder.encodeArrayLoop(Unknown Source)