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FMM补丁导入和编辑工具是一款专为《FIFA22》所推出的补丁导入工具。这款软件的功能十分强大,主要提供给喜欢DIY的玩家编辑和制作MOD用,各种需要的内容应有尽有,让你更好的体验游戏带来的快感,内容丰富,有需要的朋友下载体验吧。

FMM补丁导入和编辑工具最新版(百度网盘)下载-FMM补丁导入和编辑工具免费版下载v1.0.6

资源介绍

由国外网友制作的一款FIFA21补丁导入工具,这是第四个版本v1.0.3,12月3日更新,主要针对FIFA21的补丁添加工具。

里面有两个工具一个是编辑工具FIFA Editor Tool 1.0.3(主要提供给喜欢DIY的玩家编辑和制作MOD用),一个是MOD补丁添加工具FIFA Mod Manager 1.0.3(打补丁必须用到的工具)

注意事项

Keep in mind this is in alpha. That means there will be a lot of crashes and bugs, and will take some time before it's in a stable position.

更新内容

- Now using a white foreground for the clear search button on the affected files list (Mod Manager)

- Bug fix for the affected files list not sorting by name after sorting by type (Mod Manager)

- Potential bug fix for an error when clearing up resources, after applying changes to the game (Editor and Mod Manager)

- Bug fix for an error when trying to export meshes from the right-click menu of the Data Explorer (Editor)

- The executable path is now written to the log file on startup (Editor and Mod Manager)

- Importing of PNGs into EBX TextureAssets will now strip the sRGB chunk, to prevent an issue with incorrect colour space conversion (Editor)

- Added a Dimensions Checker window, accessible from the Tools menu, to look for modified textures whose dimensions differ from the original, with the ability to export the results as a tab-separated TXT (Editor)

- Changes to EBX reading and writing to better support editing of boxed value refs (Editor)

- Potential bug fix for an error when clicking the "Update" button on the update window (Editor and Mod Manager)

- Custom additions to fifaconfig.ini are now kept when launching the game (Mod Manager)

- Added a custom error message for UnauthorizedAccessException (Mod Manager)

- Added basic support for exporting of NewWaveAsset and HarmonySampleBankAssets audio files, with support for exporting multiple at a time thanks to Vgmstream (Editor)

- Added a zoom slider and Fit To Window/Actual Size toggle button to the TextureAsset, Atlas and legacy texture editors, as well as a setting to the settings window to control whether textures are zoomed to fit the window, or displayed at their actual size by default (Editor)

- Bug fix: Batch exporting of assets will now correctly update the current task description, instead of the status (Editor)

- Bug fix: Improved resource cleanup when closing tabs containing texture viewers (Editor)

- Improved the behavior of the data explorer folder selection, when toggling between showing modified assets or all assets (Editor)

- Added a find-and-replace window to the legacy text editor, that can be opened using the Ctrl + F hotkey or from the "Search" button on the toolbar. The window can be closed by pressing the Escape key (Editor)

- Added horizontal scrolling support using the mouse wheel while holding the shift key, on the texture viewers (Editor)

- Added a warning when the program is running from the Program Files or Program Files (x86) directory (Editor and Mod Manager)

- Added custom error message when SDK file is missing (Editor)

- Added "Copy Name" to the right-click context menu for EBX property grid items (Editor)

- Bug fix for an error when trying to copy from, or paste onto, a group header in the EBX property grid (Editor)

- Added a "Set All Values To This" item to the right-click context menu for EBX array elements

- Updated the SDK

- Updated various third-party dependencies

- Code Cleanup and Optimization

- Other small tweaks

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