软件星级:3分
Substance Painter 2 是一个全新的三维纹理材质绘画软件制作软件,从未见过的功能和工作流程的改进,使3D纹理的创建资产比以往更容易,它被公认为最具创新和用户友好的三维纹理材质绘画制作软件。欢迎在11684下载!
1、实时涂料,充分的材质
选择你的画笔,选择材质,如果需要调整它,然后开始画!每个冲程同时应用于所有通道,并渲染是瞬时的,使之成为最交互式3D画家那里。涂料在一个网状多个材质,每个地图将高达4K的分辨率。
2、新一代视窗
预览你的画在基于物理的(PBR)视精确材料的反馈。创建使用最佳的光学效果的技术之一在那里工具(YEBIS 2由Silicon工作室)加入抗锯齿,色彩校正,自由度,眩光,开花和更多资产的美丽照片。
3、粒子刷
乱扔脏物,火灾,甚至让它下雨在对象上,观看逼真的效果风化实时展开!任何材料可以用粒子刷子涂而且这些设置可以调整,以变化的无穷大。高级用户还可以创建利用爆米花FX提供的编辑器自己的粒子。
4、使用任何渲染着色器
导入自己的自定义着色器和创建自己的渠道进行绘图。您也可以使用预建的着色器,如标准的PBR(基于物理)或非真实感渲染着色器,我们提供的连一个,像一个简单的卡通着色器。
添加:
[Shelf] Improve search system and queries
[Shelf] Add search field for mini-shelves
[Shader] Allow to define step precision for sliders
[Shader] Add an Undo/Redo button for shader parameters
[Shader] Reloading a shader should not reset its parameters
[MatLayering] Add support for Dynamic Material Layering and sub-stacks
[MatLayering] Allow to import json file to setup the shader settings
[MatLayering] Unlock texture samplers limit (switch to Bindless textures)
[Scripting] Allow to set bakers settings and launch their computation
[Substance] Use "usage" for inputs/outputs connections in addition of identifiers
[Tool] Allow to select the preview channel in the viewport for the Projection Tool
修复 :
Crash during launch if substances are located in wrong folder
Crash report sometimes doesn't work because of incorrect log file
[Iray] Post effects don't refresh when Iray is paused
[Iray] Auto-focus shortcut doesn't work anymore
[Iray] Aperture slider behavior change depending of asset size
[Layers] First material channel is not enabled by default if they are all disabled
[Shader] No errors are printed if a "param auto" is incorrect
Know Issue :
[Mac] Texture samples limit is locked at 16 (GPU driver issue)